For exactly 2,666 seconds, three dancers move like video game characters within a strict choreographic system of ever-evolving movement algorithms. Driven by pulsating electronic music and a disembodied voice, the players learn new skills level by level in order to defend themselves against violent assaults. The goal of the game: simply to survive. Inspired by the novel of the same name by Chilean writer Roberto Bolaño, Yolanda Morales’ 2666 addresses the structural violence that women* and queer people are exposed to in public space and proposes an empowering vision against the patriarchal systems that enable it.